#ifndef ATTACK_H
#define ATTACK_H
class Attack{
	private:
		
	public:
		// functions take attacker first, defender second, and index of 
		// attack to perform
  		// they also throw string exceptions explaining 
		// what went wrong if attack didtnt work. returns nothing otherwise
		void attack(const Player&, const Monster&, int);
		void attack(const Monster&,const Player&, int);  
};
#endif
